LvUp

레벨업지지

LVUP SHOWDOWN: PUBG Season1 Week1

PWS에 진출하기 위한 첫 번째 단계!

HISTORY모집팀무제한/접수팀142

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아레나 종료

2021.01.26
아레나가 종료되었습니다.
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스테이지 종료

2021.01.26
스테이지 'Weekly-Final'이(가) 종료 되었습니다.
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스테이지 종료

2021.01.26
스테이지 'Qualifier'이(가) 종료 되었습니다.
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스테이지 생성

2021.01.25
새로운 스테이지 'Weekly-Final'이(가) 생성 되었습니다.
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스테이지 생성

2021.01.25
새로운 스테이지 'Qualifier'이(가) 생성 되었습니다.
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체크인 종료

2021.01.25
체크인이 종료되었습니다.

📆경기일정 / Schedule

  • 참가 접수 기간: 1월 25일 월요일 오후 6시 00분 참가접수 마감
  • 대회 체크인 기간 : 1월 25일 월요일 오후 6시부터 30분 후 마감(6시 30분 마감)
  • 대회 시작 시간
  • 예선: 1월 25일 월요일 오후 7시
  • 본선: 1월 26일 화요일 오후 7시
  • 결선: 1일차 - 3월 29일 월요일 오후 7시 / 2일차 - 3월 30일 화요일 오후 7시(총 2일간 진행)


  • Registration End: 25th Jan (Mon) 6:00 PM KST
  • Check-in Time : 25th Jan (Mon) 6:00 - 6:30 PM KST (Check-in End: 6:30 PM KST)
  • Date & Time
  • Qualifier: 25th Jan (Mon) 7:00 PM KST
  • Weekly Final: 26th Jan (Tue) 7:00 PM KST
  • Grand Final: Day1 - 29th Mar (Mon) 7:00 PM KST / Day2 - 30th Mar (Tue) 7:00 PM KST


📋참여 조건 / Requirements

  • 대회 시작 시간 기준 한시간 전부터 30분간 체크인 등록 (로스터상 리더 가능)
  • 대회 참가자들은 LVUP Showdown PUBG 디스코드 채널에 참여해야합니다. (하단 링크 참고) 
  • 대회 참가자들은 LVUP.GG 홈페이지 프로필에 PUBG Steam 닉네임이 일치해야합니다.(닉변한 경우, 프로필 수정->새로고침)
  • 반드시 리플레이 기능을 활성화 해야합니다.
  • PWS 대회 참가 중인 팀 혹은 팀원은 참가 불가합니다.
  • 참가 접수 마감 후 로스터 변경 불가(마감 이전 로스터 변경이 필요하다면 참가 취소 후 재참가 신청 필요)
  • 만 18세 미만 선수 대회 참가 동의서 제출 (필수)


  • Check-in for 30 minutes from one hour before the start time (Only leader can check-in)
  • All participants must join LVUP Showdown PUBG discord channel (click discord link below)
  • All participants must match PUBG steam nickname on the LVUP.GG profile (if you changed nickname, click refresh button on profile page)
  • All participants must activate replay function in game.
  • Team or team members participating in the PWS are not allowed to participate.
  • Roster change cannot be allowed after registeration end(Team leader can change roster in arena page before the start time (6:00 PM KST)
  • Submission of consent to participate in arena for players under age of 18 (KR/JP players)



제출한 서류는 1년 간 빅픽처인터렉티브(주)에서 보관하며, 참가자 혹은 법정대리인이 제출한 서류 삭제를 요청할 경우

언제든지 삭제하는 것을 약속합니다. (서류 삭제 시 역할도 삭제 처리)


Submitted document is kept by Big Picture Interactive Co., Ltd. for one year, and will be deleted at any time when a participant or legal representative requests deletion. (When deleting documents, roles are also deleted)


대회 참가자들은 디스코드 채널에 참가해야 합니다.

디스코드 공식 채널을 방문해주세요!


All participants must join LVUP SHOWDOWN: PUBG discord channel.

Discord link is here!


🏅예선 진행 방식 / Qualifier

  • FPP 스쿼드 진행
  • 라이브 서버 / 온라인
  • 참가 팀 수에 따른 그룹 분배

- 17팀 참가 시 1개조 진행

- 18~34팀 참가 시 2개조 진행

- 35~51팀 참가 시 3개조 진행

- 52~68팀 참가 시 4개조 진행

* 운영진 측의 합리적인 판단에 따라 조 편성 및 본선 진출 기준 결정 및 안내


  • 본선 선발 방식

- 예선전 상위 16팀 본선 진출

- 5개 맵의 킬, 순위 포인트 합산으로 순위 산정

- 3개조 진행시 조별 상위 5팀 본선 진출(잔여 1팀은 각 그룹의 6위 이하 팀의 총점 비교하여 1팀 본선 진출)

- 포인트 동점 시 우선 순위 항목에 따라 순위 결정


  • FPP squad
  • Live server / Online
  • Group distribution according to the number of participating teams

- 17 teams or less: 1 Group

- 18~34 teams: 2 Groups

- 35~51 teams: 3 Groups

- 52~68 teams: 4 Groups

* Group distribution and advance criteria determined and guided according to the management's judgment


  • How to play qualifier

- Top 16 teams advance weekly final

- The final standings will be determined based on total points after 5 matches

- Three groups: top 5 teams from each group advance (one 6th place team with the highest point advances)

- If points are tied, standing is determined according to tie breaker


🥇본선 진행 방식 / Weekly Final

  • FPP 스쿼드 진행, 예선 통과 16팀 참가
  • 이스포츠 서버 / 온라인


  • 우승 팀 선발 방식

- 5개 맵의 킬, 순위 포인트 합산으로 순위 산정

- 포인트 동점 시 우선 순위 항목에 따라 순위 결정


  • 주차별 우승팀(8팀) + 시즌 누적 포인트 상위팀(6팀) + 별도 아마추어 대회(2팀) = 총 16팀 결선 진출
  • 단, PWS: EAST ASIA Pre-Season에 참여한 아마추어팀이 PWS: EAST ASIA Phase 1 시드를 확보하지 못해, LVUP SHOWDOWN: PUBG 결선에 참여하게 될 경우, 해당 팀들은 결선 시드를 부여받는다.

이에 누적 포인트 순위에 따라 결선에 진출하는 팀의 수는 조절될 수 있다.


  • 지난 주차별 대회 1위팀이 다시 우승하는 경우 2위팀부터 결선 진출권 부여

(ex: 4주차 경기 1위팀(1주차 우승)/2위(2주차 우승)/3위(3주차 우승) -> 4위 결선 진출)



  • FPP squad, top 16 teams from qualifier
  • Esports server / Online


  • How to play weekly final

- The final standings will be determined based on total points after 5 matches

- If points are tied, standing is determined according to tie breaker


  • Weekly final winners(8 teams) + teams with the highest total weekly final points(6 teams) + amateur tournament operated by 'WDG co.'(2 teams) = TOTAL 16 TEAMS advance Grand Final
  • However, if amateur teams participating in PWS: EAST ASIA Pre-Season fail to qualify for PWS: EAST ASIA Phase 1 and participate in LVUP SHOWDOWN: PUBG Grand Final, these teams shall be guaranteed seeds, and thus the number of seeds provided based on total point ranking may be changed


  • If the winner of the previous week wins the Weekly Final again, the seed for the week is given to the runner-up.

(- ex: Week 4 Champion (Week 1 Champion) / Runner-up (Week 2 Champion) / 3rd Place (Week 3 Champion) -> 4th Place qualifies for the Grand Final)




🏆대회 상금 및 보상 / Reward

  • 시즌 총 상금: 500만원
  • 주차별 본선 1위: 50만원 + 시즌 결선 진출
  • 시즌 결선 1위: 100만원 + 벤큐 ZOWIE 모니터 4대



  • 시즌 결선 상위 2팀은 PWS 시드 부여


  • Season prize money pool: 5,000,000 KRW
  • Weekly Final first place: 500,000 KRW + advance Grand Final
  • Grand Final first place: 1,000,000 KRW + 4 BenQ ZOWIE monitors



  • Top 2 teams of Grand Final will be guaranteed the seed for PWS: EAST ASIA Phase 1


🎯포인트 / Point

1위 - 10점

2위 - 6점

3위 - 5점

4위 - 4점

5위 - 3점

6위 - 2점

7, 8위 - 1점

9위 이하 - 0점


KILL POINT - 1점


🔢DAY 포인트 동점 시 우선 순위

  1. 모든 경기 Kill Point 합산이 더 높은 팀이 우선
  2. 모든 경기 중 가장 점수가 높았던 경기를 비교하여 높은 팀 우선
  3. 모든 경기 중 가장 Kill Point 가 높았던 경기를 비교하여 높은 팀 우선
  4. 마지막 경기에서 Kill Point가 높은 팀 우선
  5. 마지막 경기에서 순위 점수가 높은 팀 우선



🔢Season 누적 포인트(8주간의 본선 점수) 동점 시 우선 순위

  1. 누적 PUBG 포인트가 동률일 경우, 모든 매치의 누적 킬 포인트 합계가 더 높인 팀에게 상위 순위를 부여한다.
  2. 제 1 항에 따른 누적 킬 포인트 합계도 동률일 경우, 각 팀이 참가한 마지막 매치의 킬 포인트 합계가 더 높인 팀에게 상위 순위를 부여한다.
  3. 제 2 항에 따른 마지막 매치의 킬 포인트 합계도 동률일 경우, 각 팀이 참가한 마지막 매치의 순위가 높은 팀에게 상위 순위를 부여한다.
  4. 제 3 항에 따른 각 팀의 마지막 매치의 순위도 동률일 경우, 각 대회의 데미지량이 더 높은 팀에게 상위 순위를 부여한다.



1st - 10(pt)

2nd - 6

3rd - 5

4th - 4

5th - 3

6th - 2

7, 8th - 1

9th or less - 0


KILL POINT - 1 per kill


🔢Ties breaker in DAY standings

  1. Compare every tied Team’s total Kill Points across all Matches
  2. Compare every tied Team’s best performing Match based on Match Points
  3. Compare every tied Team’s best performing Match based on Kill Points
  4. Compare every tied Team’s Kill Points in the most recent Match
  5. Compare every tied Team’s Placement Points in the most recent Match



🔢Tie breaker in Season TOTAL Points (combine 8 weeks)

  1. Compare every tied Team's total Kill Points across all Matches
  2. Compare every tied Team's Kill Points in the most recent Match
  3. Compare every tied Team's Placement Points in the most recent Match
  4. Compare every tied Team's total Damages across all Matches


🧩진행 맵 / Maps


1,3,5,7주차 예선 & 본선 / 결선 1일차 2,4,6,8주차 예선 & 본선 / 결선 2일차

Week1,3,5,7 Qualifier & Weekly Final / Grand Final Day1 Week2,4,6,8 Qualifier & Weekly Final / Grand Final Day2

MATCH 1 - 에란겔(Erangel) 미라마(Miramar)

MATCH 2 - 에란겔(Erangel) 미라마(Miramar)

MATCH 3 - 미라마(Miramar) 에란겔(Erangel)

MATCH 4 - 미라마(Miramar) 에란겔(Erangel)

MATCH 5 - 미라마(Miramar) 에란겔(Erangel)


※ 맵별 차량 스폰 지역 및 세팅값은 S.U.P.E.R 공식 규정과 동일합니다.

※ Vehicle spawn area and settings per map are the same as the official rules S.U.P.E.R.

🔄디스커넥션 / Disconnection

경기 초반의 디스커넥션


선수는 연결이 해제되면 다시 연결할 수 있다.

지정된 시간까지 접속한 선수가 모두 로비에 입장하여 비행기를 타고, 비행경로가 시작되면 경기는 공식적으로 시작된다. 

경기가 시작되면 다음의 경우에 한해 경기를 다시 시작할 수 있다:


• 모든 선수가 "#unknown"으로 표시된 경우

• 로비 호스트가 게임에 참여하지 못한 경우

• 선수가 한 명이라도 게임에 참여하지 못한 경우 (비행기 탑승 실패)

• 연결이 해제되었던 선수가 다시 시작한 게임에 또 합류하지 못한 경우, 해당 선수를 제외하고 경기를 지속한다.

• 그 외 운영진의 합리적인 판단에 따라 재경기로 인정되는 경우


단, 동일한 재경기 사유가 2회 이상 반복 시 운영진의 판단 기준이 변경될 수 있다


대규모 디스커넥션


생존 중인 모든 팀, 생존 중인 한 팀을 제외한 모든 팀, 또는 생존 중인 10 명 이상의 선수들이 동시에 디스커넥션이 발생하면 해당 경기를 즉시 종료해야 한다.

대규모 디스커넥션이 발생한 정확한 시점에 살아 있었던 선수들로만 구성하여 재경기를 실시해야 한다.

만약 살아있었던 선수 중의 한 명이 대규모 디스커넥션을 발생시키는데 책임이 있었던 것으로 밝혀지면, 해당 선수는 재경기에서 제외되어야 한다.

재경기의 결과는 대규모 디스커넥션이 발생한 경기 결과에 추가되어 최종 경기 결과를 결정하게 된다.


보상포인트


온라인으로 진행되는 모든 경기는 어떠한 상황에서도 보상포인트가 부여되지 않는다.


Early-Stage Disconnection


Players may try to reconnect in case of disconnection. The match will be officially considered began when the connected players enter the lobby at the appointed time, board the aircraft and the flight path begin.

If the match begins, a rematch may take place only under the following circumstances:


• If all player tags are displayed "#unknown"

• If the lobby host was not able to participate in the game

• If one or more player was not able to participate in the game (failed to board the aircraft)

• If the disconnected player was not able to join the rematch, the player will be excluded and the match will continue.

• Other circumstances which the tournament officials may rule as reasonable


However, tournament officials may rule otherwise if rematch takes places more than twice due to the same reason.


Large-scale Disconnection


If all surviving teams, every team except for a single surviving team, or ten surviving players concurrently disconnect, the match must be concluded instantly, and a rematch must take place with players who were alive at the time of large-scale disconnection. If one of the surviving players was found to have been responsible for the large-scale disconnection, he/she should be excluded from the rematch.


The result of the rematch should be added to the result of the previous match in which the large-scale disconnection occurred and be considered in the final result.


Reward Point


Reward points are not given in any circumstances for matches taking place on-line.


Rules

1 Purpose

The purpose of these Tournament Rules is to prescribe the matters related to the operation of LVUP SHOWDOWN: PUBG, a PUBG ESPORTS event hosted in KR region and its matches.

The original copy of this translated English version was drafted in Korean. Should there exist any conflict between the Korean version and the English version, the Korean version shall prevail.


2 Title

Tournament Title: LVUP SHOWDOWN: PUBG

Korean Title: 레벨업 쇼다운: 펍지

Abbreviation: LSP

 

3 Host and Organizer

This tournament is hosted (responsible for general operation) by PUBG KR ESPORTS TEAM and organized (delegated by the host to operate the tournament) by Bigpicture Interactive Co.


4 Participant

Teams may participate in LVUP SHOWDOWN: PUBG by registering at https://lvup.gg/arena/PUBG/, and only those considered eligible according to PUBG Official Rules may register.


Players from the officially accepted regions including Republic of Korea, Japan, Chinese Taipei, Hong Kong and Macau are allowed to participate.

Players of other regions must be confirmed of their eligibility by the host, and participation from certain regions may be restricted in accordance with the host’s decisions.


Users aged 15 or above may participate.

However, minors aged 15 to less than 18 may participate only after the parental consent has been signed and processed after submission.


The representatives of the 12 corporations which were given the annual seed by PUBG and the players under contract with these corporations cannot participate PUBG in LVUP SHOWDOWN: PUBG. However, players whose contracts have expired may participate.

The representatives or players of non-corporate or amateur teams cannot participate in LVUP SHOWDOWN: PUBG during PWS period. When PWS is not in place, only the players of these teams may participate in the tournament.


Players whose PUBG Steam nickname registered in LVUP coincides with the nickname used during the tournament may participate in the tournament. Those whose in-game nickname does not coincide with the nickname registered in LVUP may be restricted from participating in the tournament.


5 Schedule

This tournament will be held from January 25th to March 30th, 2021, on every Mondays and Tuesdays. The detailed schedule is as follows:

All matches begin at KST 19:00 on matchdays.


6 Tournament Format

This tournament is operated as follows:


LVUP SHOWDOWN: PUBG Qualifier

All qualifier matches are held on Mondays.

Grouping is determined based on the number of teams participating, and five matches are played to determine the qualifying teams.

Teams with highest points in the group advance to the Weekly Final.

LVUP SHOWDOWN: PUBG Weekly Final

All Weekly Final matches are held on Tuesdays.

16 teams advanced from the qualifiers play five matches to determine the winner.

LVUP SHOWDOWN: PUBG Grand Final

Grand Final matches are held from Monday to Tuesday in Week 10.

During the Grand Final, five matches are held daily, ten matches in total.

Map Order

 

7 Tournament Settings

This tournament takes place online, and each player should be able to log into the tournament server without any issue.


8 Match Rules

This tournament is operated under PUBG ESPORTS Official Rules, and for matters not prescribed in the Rules the decision of PUBG shall prevail.


The key changes in 2021 are as follows:

1) Minors aged 15 or higher may participate in PUBG ESPORTS Tournaments hosted in KR including PWS: EAST ASIA. However, they shall be limited from participating in global tournaments such as PCS or PGC.

2) Teams may have min. 4 to max. 8 players in the roster.

3) The ‘representative’ of the team represents the team, and holds all rights over the seed and other team-related rights, as is the case for corporate teams. All qualifier, Weekly Final, Grand Final seeding and accumulated points of LVUP SHOWDOWN: PUBG are vested in the team’s ‘representative’, and in cases when teams qualify for PWS: EAST ASIA, all rights related to the seeding will be vested in the team’s ‘representative’.

4) Team ‘representative’ shall not bear any disadvantage for changing the roster, and shall hold exclusive rights over all accumulated point and seeding.


For other details, please refer to PUBG ESPORTS Official Rules.


9 Substitution

Teams may replace their starter with another player registered in the roster every matchday.

However, substitution is restricted after the commencement of the matchday.


10 Disconnection

Early-Stage Disconnection

Players may try to reconnect in case of disconnection. The match will be officially considered began when the connected players enter the lobby at the appointed time, board the aircraft and the flight path begin.

If the match begins, a rematch may take place only under the following circumstances:


• If all player tags are displayed "#unknown"

• If the lobby host was not able to participate in the game

• If one or more player was not able to participate in the game (failed to board the aircraft)

• If the disconnected player was not able to join the rematch, the player will be excluded and the match will continue.

• Other circumstances which the tournament officials may rule as reasonable


However, tournament officials may rule otherwise if rematch takes places more than twice due to the same reason.


Large-scale Disconnection

If all surviving teams, every team except for a single surviving team, or ten surviving players concurrently disconnect, the match must be concluded instantly, and a rematch must take place with players who were alive at the time of large-scale disconnection. If one of the surviving players was found to have been responsible for the large-scale disconnection, he/she should be excluded from the rematch.


The result of the rematch should be added to the result of the previous match in which the large-scale disconnection occurred and be considered in the final result.


Reward Point

Reward points are not given in any circumstances for matches taking place on-line.


11 Tournament Server

Qualifier: Live Server

Weekly Final: Esports Server announced on matchday

Grand Final: Esports Server announced on matchday


Esports Server codes will be provided to all teams qualified for Weekly Final. The code will be given to the team representative who will be asked to provide the codes to the team members.

 

12 Cheating Prevention

The following procedures are taken to prevent cheating:

1) Five-minute delay set on official broadcast

2) In-game replay featured and activated

3) Entering voice program channels as instructed by tournament officials


13 Standings

Qualifier

In accordance with PUBG Official Rules, the final standings will be determined based on total points after five matches.

The grouping and qualification will be determined as follows based on the number of teams participating.


1 ~ 17 Teams – One group: Top sixteen teams advance

18 ~ 34 Teams – Two groups: Top eight teams from each group advance

35 ~ 51 Teams – Three groups: Top five teams from each group advance + one 6th Place team with the highest point advances

52 ~ 68 Teams – Four groups: Top four teams from each group advance

Grouping and qualification standards may change based on the reasonable rulings of the tournament officials.


Weekly Final

In accordance with PUBG Official Rules, the final standings will be determined based on total points after five matches.

16 teams compete in the Weekly Final, unless less than 16 teams compete in the qualifier.


Grand Final

In accordance with PUBG Official Rules, the final standings will be determined based on total points after ten matches for two days, five per day.

16 teams compete in the Grand Final.

14 Prize

KRW 500,000 is awarded to the Weekly Final winner which takes place for 8 weeks.

KRW 1,000,000 is awarded to the Grand Final winner.


15 Roster

Only the players registered in the roster at the time of registration for Qualifier may participate in the qualifier and Weekly Final. However, new rosters can be registered every week.

If qualified for Grand Final, the team ‘representative’ may freely form the roster. If the team advances to PWS: EAST ASIA, the team may change their roster to participate in the tournament.

All rights over the team are vested in one team ‘representative’, and the representative, while registered in the roster, may not participate in the match.


16 Seeding

All seeding-related rights shall be vested in the ‘corporation’ for corporate teams, and ‘representative’ for non-corporate teams.


The top teams of LVUP SHOWDOWN: PUBG Grand Final will be guaranteed the seed for PWS: EAST ASIA Phase 1. The exact number of seeds shall be announced to the public before the conclusion of ‘LVUP SHOWDOWN: PUBG Grand Final’.


The eight champions of the Weekly Finals are given the seed for LVUP SHOWDOWN: PUBG Grand Final.

If the winner of the previous week wins the Weekly Final again, the seed for the week is given to the runner-up.

 - ex: Week 4 Champion (Week 1 Champion) / Runner-up (Week 2 Champion) / 3rd Place (Week 3 Champion) -> 4th Place qualifies for the Grand Final


Also, six teams with highest total LVUP SHOWDOWN: PUBG Weekly Final points up until Week 8 are provided seeds to LVUP SHOWDOWN: PUBG Grand Final.

If there exists a Week Final champion in the top six teams, the seed will be provided to the next team on the total point rankings.

 - ex: Total score rankings – 1st to 8th Place (Week 1~8 Winners) -> 9th ~ 14th Place teams qualify for Grand Final


However, if amateur teams participating in PWS: EAST ASIA Pre-Season fail to qualify for PWS: EAST ASIA Phase 1 and participate in LVUP SHOWDOWN: PUBG Grand Final, these teams shall be guaranteed seeds, and thus the number of seeds provided based on total point ranking may be changed.

Two LVUP SHOWDOWN: PUBG Grand Final seeds are given to the top teams of amateur tournaments operated by ‘WDG Co.’, the official amateur tournament operator of PUBG. The host of the tournament shall select the team to advance to the Grand Final based on the tournament results.


Seeds except for those provided based on the results of 8 Weekly Finals and two seeds provided based on the amateur tournament operated by ‘WDG Co.’ shall be provided to the teams with the highest total SHOWDOWN: PUBG Weekly Final points.


17 Broadcasting Channels

The broadcasting channels for this tournament are as follows:


PUBG ESPORTS (Youtube): Click Link

PUBGKorea(Twitch): Click Link

LVUPGG2(Twitch): Click Link

lvupesports(AfreecaTV): Click Link


Players participating in the tournament are free to stream their gameplay without gaining prior consent. However, five-minute stream delay must be set. Players will be liable for all disadvantage caused by not setting the delay.


18 Responsibility to Cooperate with Broadcast

Players should cooperate to the fullest extent with the production of contents created prior to, during and after the tournament for the broadcast.


19 Addendum

All matters not prescribed herein shall be determined based on PUBG Official Rules, SUPER and the rulings of PUBG Corporation.

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